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- on mouseUp
- puppetTransition(47, 1, 8)
- puppetSound("mainsnd")
- put EMPTY into field "sermodnum"
- put EMPTY into field "diamodnum"
- put EMPTY into field "mtmodnum"
- put EMPTY into field "whmodnum"
- put EMPTY into field "bemodnum"
- put EMPTY into field "comodnum"
- put EMPTY into field "whexmodnum"
- put EMPTY into field "modnum"
- set the hilite of cast "Brick" to 0
- set the hilite of cast "Wood" to 0
- set the hilite of cast "Concrete" to 0
- set the hilite of cast "SmoothSteel" to 0
- set the hilite of cast "Linoleum" to 0
- set the hilite of cast "RibbedSteel" to 0
- set the hilite of cast "Asphalt" to 0
- set the hilite of cast "Tile" to 0
- set the hilite of cast "Carpet" to 0
- set the hilite of cast "Terrazzo" to 0
- set the hilite of cast "Water" to 0
- set the hilite of cast "Steam" to 0
- set the hilite of cast "MildChemicals" to 0
- set the hilite of cast "ExtremeTemp" to 0
- set the hilite of cast "OilGrease" to 0
- set the hilite of cast "NoiseReduction" to 0
- set the hilite of cast "MetalChips" to 0
- set the hilite of cast "FloorProtection" to 0
- set the hilite of cast "AnimalFats" to 0
- set the hilite of cast "CushionLoad" to 0
- play frame "casters"
- end
-